![]() ![]() Battles are the centerpiece of the game, but exploration plays a huge role, as well. The best part is that, while the gameplay changes very little over the course of your adventure, it is addictive. If you just played through a huge, epic adventure, and don’t want your next game to be too taxing, this is a good game to hack away at for weeks or months. Whether length is a good or bad thing is up to taste. Fair warning, I’m almost OCD in my completionism. The game doesn’t offer an in-game clock, but I’d say that the game ran me 60 to 80 hours (it tells you how many “days” you’ve played, but finding an accurate conversion is difficult). I was learning new things about the interface and commands almost halfway into the game – and the game’s freakin’ long! The good news is that gamers who tend to skip tutorials won’t mind this much, but when simple key commands and interface explanations are almost completely omitted, that’s just unforgivable. Oh, and don’t bother cracking open the instruction booklet you won’t find any help there. This is probably the game’s weakest point, which is both a huge sigh of relief and groan. Although a tutorial is offered, it teaches you very little. However, getting started may feel like you’re dropped on a deserted island with nothing but a small knife and your underwear. Or a replay on a higher difficulty setting. In this way, comprising the perfect team of five can seem deceptively easy, but the joy of variety and customization will ensure that fans of the first installment won’t be left wanting. Every addition fleshes out the strategy aspect, and makes nearly every unit feel unique and significant. KB:TL manages to maintain all of the core gameplay components and builds on them perfectly. ![]() Typically, if you’re curious enough, you’ll find yourself starting up a new conversation just to see what the other options yield.įans of the old King’s Bounty will absolutely fall in love with this game. Unfortunately, what you choose has little to no influence on the game or quests themselves. The game tries to follow a BioWare-esque method of storytelling, where you can choose how you respond to virtually every NPC you encounter. Admittedly, these are few, and maybe that unexpected glint of humor is why these appear so funny. To my surprise, the game threw me a couple laugh-out-loud moments. Like the shoddy editing, maybe the writing itself would improve. In my case, I continued to read the dialogue, hoping that I might be swayed in favor of the writing. Eventually, you will either notice them less, or just stop reading the text entirely. For some reason, the beginning phase of the game is especially butchered, but it clears up somewhat quickly. Initially, gamers may be tempted to just stop playing before they fight any real battles, simply because the game’s atrocious editing makes it feel like a hack-job. While the components for a well-developed world are there, they fail to be fleshed out, but part of this could be due to the poor translation. The game tries to offer interesting sidequests and lore, but the writing itself leaves nothing to the imagination and oftentimes feels like an excuse to send you on bounty missions and fetch quests. Nothing too climactic pops up until much later in the game, and when they do, you won’t find them motivating. At first, you are assigned small tasks and these lead to more serious ventures as you gain promotions. ![]() While the title begs for a little creativity, there can be no confusion. This king assigns you the role of “treasure searcher.” That’s right, you are the royal treasure searcher. For those who just want turn-based strategy goodness, this is fine, but if you’re looking for a tear jerker or inspiring story, you won’t find it here.Īfter your teacher/parental figure gives you your last test, he recommends you to a skeptical, but good, king. Well, although the game manages to dodge most of the clichés, it’s not necessarily for the best. Nay, you are a prodigy youth who just happens to earn the favor of the king, despite his better judgment. Nor are you the child of a single parent, ostracized by your hometown, or constantly taunted by a fellow classmate stricken with douchebaginitis. KB:TL does not try to win you over with a moving plot, romance, or end-of-the-world scenario. While the game didn’t catch too many people’s eyes when it snuck its way onto store shelves, those who haven’t been stricken with ADHD due to today’s fast-paced, active gameplay trends should give it a double take. Might and Magic fans, and, more pertinently, ye olde King’s Bounty fans should rejoice if they have not picked up this gem. Whoever first said “less is more” clearly did not play King’s Bounty: The Legend – nevermind that whoever said that is probably dead and gone. ![]()
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